In development · Phase 1: Earth & Moon

Astrodawn

Earth has lost its technology. Rebuild spaceflight from scratch: rocket by rocket, planet by planet – and find out who is transmitting out there.

The Game

Survival, but in orbit

Astrodawn adds a complete spaceflight progression to Minecraft – with custom models, mechanics and worlds. No mods: just join with your regular client.

  • Rockets, block by block

    Assemble engines, tanks and cockpit yourself. The scanner checks thrust and weight before you leave the launchpad – or start from a preset.

  • Planets with character

    Custom biomes, alien flora, planet-specific ores, wrecks and outposts. Every planet has a datasheet – gravity, gases, temperature, radiation.

  • Survive the vacuum

    Keep oxygen, pressure and toxic gases in check on your HUD. Space suits from Mk. I to Mk. V with module slots keep you alive – as long as the battery lasts.

  • Tools & energy

    Drills, plasma chainsaws and laser cutters with attachments. One battery system for suit and tools, plus rovers, hover bikes and a digital storage network.

  • Factions & quests

    Federation, space pirates or colonists – your reputation decides who trades with you. Plus dungeons with bosses and server events like solar storms.

  • Java & Bedrock

    Crossplay is planned: play on PC, console or mobile on the same network.

    Planned

Logbook · Entry 001

Humanity starts over

At some point the knowledge was lost. The old machines fell silent, the launch pads rusted. What remains are raw materials, curiosity – and a signal.

It does not come from Earth. The way to its source leads across the Moon, whose rare resources are the key to the next leap.

Datasheet · Luna
Gravity
0.17 g
Atmosphere
Vacuum
Temperature day / night
+120 / −170 °C
Radiation
High
Notable
Helium-3
Status
Reachable in phase 1

Chapters

  1. Prologue
    EarthGather resources, build your first space suit and first rocket.
  2. Ch. 1
    The MoonThe first station beyond Earth – and the first signal.
  3. Ch. 2
    The FederationContact. Trade. New planets. But at what price?
  4. Ch. 3
    The Signal[Data encrypted]
  5. Ch. 4+
    UnknownWritten during the live phase – together with you.

Roadmap

Mission plan

We build in public. Every phase brings new worlds and a new story chapter.

  1. Phase 0 · Now

    Construction

    • Concept & core systems
    • Server network with seamless server switching
    • Building in public: streams & devlogs
  2. Phase 2

    New worlds

    • First alien planets
    • The Federation & trade hubs
    • Player marketplace
  3. Phase 3

    The Signal

    • Dungeons & bosses
    • Factions & reputation
    • Dynamic server events

Support

Fair from day one

Astrodawn is funded through cosmetics and convenience – never through progression.

Our promise

  • No pay-to-win: resources, gear and progress are earned in-game only.
  • Cosmetics, not advantages: suit skins, rocket paint jobs, trails.
  • Open roadmap: see what we are working on and where the money goes.

Early Supporter

The Early Supporter program starts with the Earth & Moon alpha: early test access, founder cosmetics that will never be sold again, and your name in the in-game credits terminal.

Cadet Pilot Captain Admiral
Starts with the alpha

Community

Build it with us

Your idea won't get lost in the chat history – it goes straight into our design docs. When a suggestion ships, we let you know.

Join the Discord
  • Submit ideas

    Suggest, vote and track status in the Discord forum. A dedicated idea portal on this site will follow.

  • Live development

    Build streams, dev streams and devlogs: we show how Astrodawn comes together – without spoiling the ending.

  • Playtests

    With the alpha, Early Supporters and the community test new systems first – and your feedback shapes the game.